﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;

namespace Assets.Script
{
    public class MainPanelView:UIBase
    {
        MainPanelControl control;
        public Button installBtn, skinBtn, rankingBtn, tapToStartBtn;
        public Text zuanText, goldText, levelText, nameText;
        public Transform advertisingTran, additionTran;
        public GameObject advertisingIcon, additionIcon;
        public override void Init()
        {
            base.Init();
            control = new MainPanelControl(this);
        }
        public override void Open()
        {
            base.Open();
            control.Open();
        }
    }
}
